Showing posts with label MS4. Show all posts
Showing posts with label MS4. Show all posts

Monday, 6 June 2016

Year 13- MS4 Revision


The helpful blog that we looked at today is below...

http://missarcher.weebly.com/ms4.html


Also the Pinterest Pages linked to the blog...

THIS IS ENGLAND

SKYFALL

TOMB RAIDER


REMINDER to all- Go through EVERY booklet and PPT to check for elements that you can add to your revision notes/mindmaps. I have created the booklets to SUPPORT you but they will only do that if you USE THEM!

I am running a Media drop-in lessons 4-6 if anyone needs any last minute support and I am available on mrscmccarthy@gmail.com. Also don't forget to check the Twitter page @mediastalbans for things that have been Tweeted over the last 2 weeks.





Saturday, 28 May 2016

MS4 Video Games Industry Revision

MS4 Video Games Industry Revision: Audiences


Good morning, Medians!

Today's MS4 revision resources are focused on answering a question on Audience using the Video Games industry texts as your examples. I'll start off with some questions to get you focused and thinking, and then we'll add to this post over the coming days with lists of key points and some model paragraphs and answers.

(Thanks to those of you who have emailed me with questions and suggestions. You can join in by adding points through the comments below, or by emailing me on either my home or work email addresses, and I'll add your contributions to this post.

Is this useful to you? Tell me what we have missed and/or what else you need by email or comment.)


Questions


Your questions are going to be something like these:


  • How do audiences respond to your three main texts?
  • Explore the different ways your three main texts appeal to their audiences.
  • How do your three main texts position their audiences?
  • How do your chosen texts attract their audiences?
  • What do your media texts offer their audiences?
  • 'The main function of a media text is to entertain its audience.' How true is this statement for your three main texts?
  • What different pleasures do your chosen texts offer audiences?

Monday, 6 January 2014

Year 13 Task

Tuesday's lesson you will be in my room. Those resitting the exam on Thursday will be doing a past paper and revision session. 

The rest of the class still MUST attend. Your task is below and should be completed for Thursday. You may use Wednesday's lesson to complete this also I will not be in first thing due to a Hospital appointment with my son. 

Task- You are to write 2 short essay's both with the same title but one will be focused on GTA 4 and the other on the Chanel's Coco Mademoiselle advertising campaign. 

Essay question: How stereotypical are the representations in your chosen texts? (Please write as two separate short essays) 

This is a sample exam question and should be relatively straight forward as the focus of last year's work was  representation. You will probably need to remind yourselves of the information on GTA 4, if you don't have your handouts then see the common for notes and PPT's


Wednesday, 30 October 2013

Game Console Adverts Textual Analysis

So as you all probably know, November brings the release of not one but two new consoles! Both PS4 and X-Box One are eagerly anticipated in the gaming market and for both Year 12 and 13 the adverts below should be of great interest. For Year 13 as you are studying the Games Industry this is obviously relevent and for Year 12 and any MS1 resit students these adverts could be excellent examples to discuss in your exam.

Watch the videos and along with the usual analysis aspects such as visual, audio and technical codes, I would like you all to consider how the audiences are targeted and appealed to in each advert.

X-BOX ONE- INVITATION



PS4- GREATNESS AWAITS
 

PS4- PERFECT DAY

Wednesday, 12 June 2013

FREE XBOX 360 Game

Good news guys the lovely people at Microsoft are giving anyone with an XBOX Gold account a free game each month. This month is Fable 3, for those who don't know it, it's an action adventure RPG. Check it out on XBOX Live! Great practical way to explore the games industry aspects we are currently studying.

Representation Theories


Support for Representation of Videogames


Reflective, Intentional, and Constructive Theories of Representation

The Reflective theory of representation is that language mirrors true meaning as it exists in the world.

The Intentional theory of representation is that words mean what the author intends them to mean.   The Constructive theory of representation is that neither things in themselves nor the individual users of language can fix meaning in language. Instead meanings are contextual - it is the particular symbolic code that fixes a meaning at a particular time.   Source: Hall, S. (1997b, pp.24-26) "The Work of Representation"

MS4 Representation in VideogamesTask

Textual Analysis

  • By NEXT Lesson:

Game of your choice!
(You will need access to it and must be able to play it.)
Analyse the representations of the following in terms of
mediation: stereotypes and the theories of intentional,
constructionist and/or reflective.
&

  • By Tuesday 17th June
Create a timeline of the evolution of the female role in video games .